[:1][TL;DR then jump to the last paragraph]
Earlier today I was asked by another hunter if I could come to Firelands with him and help him tame Death'tilac (sp). I was in Dalaran, so I told him I'd be there a.s.a.p.
I arrived and he was busy kiting that pretty purple spider back and forth while trying to wear its health down (did I see that right, it has 27 million?). I joined in, it took us about 30 minutes, with him getting killed once, to get the health down to tameable range. We did the spider like a ping pong ball, kiting him back and forth.
A Horde hunter had been watching us the entire time. As soon as my friend began taming, this horde started attacking it. He kept breaking the tame, until it was dead... AND THEN PULLS OUT HIS OWN PURPLE SPIDER and makes rude gestures and laughs.
Now, if a random non-hunter came up and saw us wearing the beast down, its quite possible he would be clueless we are trying to tame it. It's possible he would think he's helping us kill it. Disappointing as that would be I could understand. But that's not the case. This guy proved it by calling out his own Death'tilac tame, just to rub it in, because we cant do anything to him in return.
So here's a thought. On those rare tameable mobs, once tagged, make them a PvP target. So that anyone attacking them is forced to be flagged for PvP. This at least gives us something we can do in return. Us hunters get our rare tame grieved, then we can return the favor for a little while, at least the next five minutes!
It is working as intended so if you want your suggestion even taken into consideration, you will need to post it over in the Hunters Forum where those with the power to make game changes such as this can at least read it. They do not read here.
If you're kiting Deth'tilac back and forth you're doing it wrong, the way to get him into tameable range is to sacrifice your pet numerous times. You'll still have to kite a bit, but with slows on Deth you won't have to move much at all.
As for your suggestion, it's not a good one, if only because it would only apply to PvE realms. If you want what you've suggested simply transfer to a PvP realm.
We did have our pets out and dying, a lot. Lots of one shots to them. But thanks for the tip on that. I'll try using a pet longer.
"As for your suggestion, it's not a good one, if only because it would only apply to PvE realms. If you want what you've suggested simply transfer to a PvP realm."
But I'm not looking for that exactly, just something that would discourage the griefing. On a PvP realm, this wouldn't be an issue. Someone from the opposite faction griefing you would/could have INSTANT action taken upon him. But being as this is on a PvE server, there is NOTHING we can do about it, unless the act of him attacking our "Tame in Progress" were to cause him to be flagged for PvP, THEN we could retaliate. That in itself would prevent most of this from happening. As it is now, I see it happen EVERYDAY.
Maybe just allowing my own PvP flag to extend to cover the mob I am taming? Then as long as I'm flagged for PvP, and someone attacks a mob I am taming, they get flagged too! I'd buy that for a dollar!
The trick to Deth'tilac is to send in your pet to be killed by Death Strike & then revive your pet to do it again. Eight or so Death Strikes and you're able to tame him. Not much kiting needed.
Also, being flagged for PvP on a PvE realm wouldn't stop people from interrupting or stealing rare pet tames... It happens all the time on PvP realms as well.
Aside from that you have the same-faction situation, what would flagging the other player for PvP do for you there?
To put it bluntly, nothing is going to stop certain people from interrupting or stealing your rare pet tame.
I honestly think it's just part of the taming game, but I think I mentioned before that a possible solution to Firelands taming (since this is where all the griefing is happening) is to allow hunters to enter a trance-layer version of the zone, perhaps making the hunter-only tamables visible (and then make them invisible in the non-trance version). That way, the only people who can grief you are other hunters, and the likelihood of that is much lower than it is with someone else.
Not saying I want that, but I'd understand if something like that was implemented.
If someone comes and kills a tame, I take comfort in the knowledge that I'm not the type of person who is compelled to go back daily to the same spot in a compter game and maliciously kill something that someone else is trying to tame just so that I can feel more unique.
I only feel angry at griefers just long enough for me to realize that theres gotta be some pretty ingrained malignant angst behind a person that puts that much effort into being a giant bag-o-socks.
Then I feel sorry for them and move on. Life is too short.
Pick up entrapment. Shoot an ice trap at deth'tilac and send your pet. 10% gone. OH MY GOSH ITS A MIRACLE?!
Resurrect pet
Repeat 7 more times
20% health.
Tame
YAYYYY!!!
If a horde hunter instantly took deth'tilac off you, it means you didn't build near enough threat as you should have a ton by shooting him all that time. They hotfixed distracting shot a few weeks after the patch came out.
Point blank you got screwed,man. Dont listen to any of these guys saying you were taming it wrong. You were doing fine getting him down like you were supposed to.A bit different i would say but it was working nonetheless. That hunter was just WAITING to screw you over and thats just plain wrong. What he did was as close to harrasment as possible without actually being that. This is they type of person who needs to be followed for several days and griefed at every oportunity.Get your friends and HOUND him!
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